Archives for posts with tag: morph

Few automotive designs are as iconic as the Volkswagen Beetle. Dubbed the “people’s car”, Volkswagen has gone on to produce some 22 million units, making the Beetle the longest-running and most-manufactured car of a single platform in history. Indonesian sculptor Ichwan Noor capitalizes on the Beetle’s recognizability with his striking Beetle Sphere and Beetle Box sculptures. Noor’s body of work is comprised of a good deal of pieces that focus on man-made transportation, so it’s really no surprise that he chose to morph the unmistakable VW for these particular works. Though these sculptures are not simply warped car bodies, Noor certainly creates that illusion. Instead, he relies on authentic and fabricated parts… crafting cast metal components, and thoughtfully displaying some of the car’s most recognizable features. Quite a feat, considering these are not computer generated (like these), but physical objects. Wow. The result is really something to behold.

Via ichwannoor.com and Wikipedia

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Digital three-dimensional renderings have come a long way. So far, in fact, that it’s often difficult to tell if something is real or rendered. South Korean digital artist/sculptor Kyuin Shim capitalizes on that obscured distinction in his digital sculptures. Focusing on dysmorphic views of the human body, Shim creates these fascinating, and in some ways, disconcerting human forms. There’s a paradox at play here… a certain beauty, yet depravity in the way Shim morphs these figures in unexpected ways.

Via Behance

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