As we’ve mentioned before (here and here and here), 3D rendering has come a really long way in recent years. With technology advancing exponentially, the world of three-dimensional work has gotten more real, to the point that it’s sometimes difficult to discern what’s computer generated and what’s actually real. This gorgeous series, GoldRush, by Slovenian designer Črtomir Just exemplifies that fine line. We all know that these items aren’t actually made of gold, but Just nearly makes us believe it. In his own words, Just explains, “Since the world is obsessed with everything that’s golden, I decided to make a fun 3D series that takes the popular ‘gold’ naming for a spin and tries to depict these products literally or how they would look like, if they were truly made out of gold.”
Done well, photo manipulation can stop you in your tracks. Advances in software technology, particularly Photoshop, have allowed artists to explore surreal scenarios, once restricted to visions inside one’s head, like never before. The cultural and artistic movement known as surrealism began in the early 1920s, and arguably continues today to some degree, with the rise of said technological advances. One such artist engaging in making art that blurs the lines between dream and reality is Mumbai-based Anil Saxena. Saxena is particularly adept at Photoshop, and has a playful sort of style, but does not utilize his skills haphazardly. He creates thoughtful work, and is extremely detail oriented. In his own words, Saxena says “If the image is a success but my work goes unnoticed, I’m doing my job well.” We couldn’t agree more.
More current surrealist art here and here and here.
It’s said that what’s old becomes new again… trends are cyclical to some degree. Our recent past (the 1980s) featured a rise in technology, and 8-bit graphics found in Atari and Nintendo gaming systems. These now rather primitive looking graphics have influenced fashion, music and entertainment, and in this case, art. New York-based artist Adam Lister has been exploring digitalized representations of famous works of art and pop culture figures through watercolor painting, and even 3D printing. Lister’s subjects have included everything from the Mona Lisa, to Monet, to Iron Man. All novelty aside, Lister’s work is an interesting examination in visual familiarity. Most of his works are extremely recognizable, yet they are simply made up of a series of large squares and rectangles, and most details are not apparent. Our visual cognition is quite powerful, and Lister capitalizes on just that, with great success.
As technology advances, so too does our ability to track motion, as is exhibited by the iPhone, Fitbit, forthcoming Apple Watch, and others. But Canadian Stephen Orlando is more fixated with the beauty of motion, and innovative ways to capture it visually. Orlando, a mechanical engineer by trade, blurs the line between science and art in his stunning ongoing series Motion Exposure. By utilizing programmable LED lights and long exposure photography, Orlando is “able to tell the story of movement.” Though we’ve featured light painting before (here and here), Orlando’s work is a bit different. We love the spectrum of colors and intriguing patterns of motion he captures. In his own words, Orlando says “I’m fascinated with capturing motion through time and space into a single photograph…. This technique reveals beautiful light trails created by paths of familiar objects. These light trails have not been artificially created with Photoshop and represent the actual paths of the objects.” This growing series features motion captured by kayaking, canoeing, soccer, tennis, swimming and even waterfalls, and more. Absolutely beautiful.
This is already the second time in a few months that we’ve posted about the work of Barcelona-based artist Sergio Albiac (previous post here). We are so taken with his work, which firmly addresses the notion that creativity and technology and science are not mutually exclusive, that we just had to share. In this series, Stardust, Albiac again explores technological processes to create generative works of art. The methodology behind this is admittedly over our heads, but the results are certainly impressive. Albiac basically uses images from the Hubble Space Telescope to compose portraits based on the concept of nucleosynthesis. He even solicited internet participation, which resulted in more than 15,000 works. In his own words, Albiac explains: “As a theme for this series of portraits, I’ve choosen the concept of nucleosynthesis or the process of creation of new atomic nuclei from pre-existing matter that takes place at cosmic scale. We humans, are believed to be novel combinations of cosmic stardust. It could be argued that the whole universe is the biggest running generative art installation today.”